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Jan/Feb 2020
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CAMPUS TECHNOLOGY | Jan/Feb 2020
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22 6EDTECHTRENDSTOWATCHIN2020
Higher education and technology leaders talk about
today’s top issues in ed tech. By Rhea Kelly 32 IMPROVINGONLINETEACHINGTHROUGH
TRAINING AND SUPPORT
Kapi‘olani Community College instituted comprehensive training to help faculty design, develop and assess online courses. By Dian Schaffhauser
36 ENGAGINGSTUDENTSWITH STREAMLINED SUPPORT
Australia’s University of Canberra is simplifying students’ higher education journeys with a holistic approach to constituent relationship management. By Dian Schaffhauser
40 INTERDISCIPLINARY3DPRINTINGPROJECT HAS REAL-WORLD IMPACT
At Louisiana State University, an undergraduate student used 3D printing and a lot of ingenuity to create the first personalized human model for cancer research.
By David Raths
8 Steps to Running a
Great Hackathon
Hackathons can inspire innovation, create a sense of community, teach computer science skills and prepare students to become digital leaders of the future.
By Rhea Kelly
8 Ways to Get Started
with Esports
If you’ve been looking to get involved in esports on campus, either in the classroom or in competition, these tips and resources will help. By Rhea Kelly
Top WiFi Challenges in
Higher Ed
At universities across the country, no one is planning for less wireless access. It’s all about more! By Mary DeNiro
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18
departments
5 Login
Top 10 Campus Technology Stories of 2019
6 Campus & Industry Stackable Bachelor’s and More
43 C-level View
Focus on Creativity, Not Tools
46 Index
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