Page 31 - Campus Technology, July 2017
P. 31

RESEARCH
HARDWARE IN USE IN LEARNING ENVIRONMENTS
In use now Will be in use within one year Not in use but on my wish list Not in use at all
Traditional desktop computers or workstations Traditional laptops Non-interactive projectors Non-interactive, large-screen displays Mobile phones Media tablets (iPad and Android tablets) Tech-enabled lecterns Scanner/multi-function printers Cameras and other photographic equipment Document cameras Interactive whiteboards Clickers/student response devices Interactive, large-screen displays Interactive projectors Detachable tablets (such as Microsoft Surface or Lenovo Yoga) Scientific sensors and probes E-readers (such as Amazon Fire) Tech-enabled student furnishings 3D printers Chromebooks Graphics tablets (such as Wacom) 3D scanners Smart watches Virtual reality gear Robotics systems Die cutters
21%
4%
27%
6%
4%
41%
7%
17%
12%
84%
6%
9%
77%
8%
3%
13%
63%
4%
72%
3%
4%
23%
30%
58%
10%
5%
27%
56%
8%
9%
27%
54%
4%
7%
35%
50%
7%
5%
38%
47%
4%
12%
37%
46%
6%
6%
42%
40%
40%
4%
10%
47%
32%
31%
10%
11%
14%
45%
5%
52%
5%
51%
71%
21%
21%
7%
9%
12%
64%
60%
8%
7%
20%
12%
7%
3%
16%
17%
61%
15%
3%
8%
74%
13%
7%
10%
69%
10%
19%
69%
4%
81%
63%
5%
5%
8%
82%
4%
4%
91%
31
CAMPUS TECHNOLOGY | July 2017


































































































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