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and is offered more widely within the curriculum, industry professionals will be consulted so that students across majors can learn highly relevant skills ranging from coding and computational thinking to entrepreneurship, project management and communication. Experts from Atlanta’s surrounding professional communities will continue to teach workshops on ideation, graphic design, user experience and interface design.
Typically, students in the DLL program get experience with a wide range of technologies coupled with the opportunity to hone their problem-solving and leadership skills. For example, during the course of the program, DLL team members work together to solve a specific problem they’ve identified. They are given access to IoT technologies (such as Raspberry Pi, Arduino, 3D printers, and drones), VR/AR tools (like HTC Vive volumetric capture studio and Reallusion 3D modeling software) and application development and AI technologies (including Swift, Java, Angular, Python and IBM Watson).
Groups have used these tools to develop prototypes of solutions such as “Ecodrop,” a gamified recycling system which lets participants earn points for recycling through an app; or “On It,” an Android app that organizes task management and offers affirmations and alerts. Other projects have included “Financial-VReality,” a VR game to teach financial responsibility and “Waste-Not,” a networked application to combat food waste through shared recipes and donation.
GSU’s diverse student teams bring their own unique insights to DLL projects, and CETL staff recognize that as a central value for the continuing success of the DLL program. Green-Abdullah noted that among their proudest moments, CETL staff have seen some of the first DLL students go on to lead and advise their peers. She added, “We anticipate seeing students in successive DLL cohorts provide a growing pool of mentors and professional models for future DLL students.”
Meg Lloyd is a freelance writer based in Northern California.
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